Recently, I had to make a relatively small design decision – which type to use for a small range of values. As usual in C++, there were a number of […]
There is a difference between guidelines and rules. Boiling down guidelines to one-sentence rules has drawbacks that make your code harder to understand.
In my dev diary blog post series, I document the minutiae of what I am doing for my toy project Fix. The diary can also be found in smaller bites […]
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bobsteagall.comThe State Machine – All Your C++ Are Belong To Us