bendelaunay.com - Benoît Delaunay | 3D Generalist, Lighter & Comper

Description: some 3D, drawings, photographs and scripts

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A 9 x 35 minutes serie in the League of Legends universe

A 4 x 52 minutes documentary about space with tons of CGI. I came in to do a lot of lighting, rendering, pipeline and some set-dress and comp. There were a few challenges, namely working with Maya and Max on the same project, having close-ups in scenes a million km wide, working with 50 million polys and huge textures in 3ds Max.

A 13' short film directed by Aude Danset . I was in charge of the look dev, lighting, rendering, compositing, outlines and most of the pipeline. Finding a good 2D/3D compromise and achieving the final look was tough. The outlines required flexibility and as such, were made in post-production, allowing us to have full control over visibility, size and colour until the very last minute. It relies on quite a lot of expressions, heavy scripting and huge Nuke gizmos but could be applied to any project. I also ha

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