brendanmccloskey.com - Brendan McCloskey – software developer

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Fall semester of my Junior year at Virginia Tech was more a laid-back one when compared to my earlier semesters – mainly due to the fact that I was a year ahead of schedule and most, if not all, of my hard classes were behind me. I took the solid amount of free time that I had to start researching new and interesting computer science topics, while building on the skills I had learned previously either at my internship with Cox, or through the work I had done by myself. After coming up with a couple of diffe

Essentially, my goal was to create a multiplayer standard 52 card game that was able to support any rules the players decided to enforce. The idea was to create a simple backend so that I could have the liberty on focusing on the more challenging and new concepts like communicating with a central game server. I also wanted to test my abilities in making a backend in C, as it is well known that lower level languages, like C and C++, are great for games due to their relatively fast execution times. However, m