Description: The Sixth Finger
While not as dissenting as some, I remain highly skeptical about High Fidelity, Oculus gRift etc. Is the benchmark for progress mass adoption? Sure it is for $erial entrepreneurs like PR, but when was the last time the mainstream did anything but water down or outright reject anything even vaguely interesting about culture and accept, even laud the vapid soul crushing superficial one size fits all pap poisoning the watering hole all over the world?
Despite the hype it may be that High Fidelity and Oculus gRift are non-starters except for the most enthusiastic early adopters. Could it be that the VR, VW etc. community is simply so ravenous for forward motion that they will accept placing some huge piece of plastic on your face as new and original or a virtual world based on haptic feedback (sure to be a hit with cyber sexers and perhaps a few sculptors unable to cope with 3D modeling) as a leap forward?
None of these goofy technologies solves the basic failures of Second Life such as the complete lack of understanding about what actually happened in the first and still most well populated virtual world. As the corporate kiddies managing Second Life got younger, less experienced and insightful about life (art or anything), their condescension towards even SLs most influential citizenry increased. The tendency being to treat anyone who would spend time in a virtual world to be a foolish crybaby, desperate fo