Description: Eric Zimmerman is making, thinking about, and talking about games.
Written by a volunteer collective of designers, publishers, manufacturers, and climate researchers, the Green Games Guide is a freely available guide for making card and board games more sustainably. It details best practices for material selection, approaches to design and packaging, and discusses how we might shift the culture of games to a more responsible place.
As an activist gesture, the Green Games Guide seeks to intervene into the production processes and culture of the entire tabletop industry. This project has been a real learning experience for me and it has been a pleasure to collaborate with such a brilliant and hard-working team (Ben Abraham, T. Caires, Carlos Flores, JF Gagne, Jessica Metheringham, and Eric Price).
The Rules We Break is a book of recipes for teaching design. Filled with hands-on exercises and micro-essays, the book uses games and play as the method for understanding fundamental design concepts. The Rules We Break will help you brainstorm ideas, understand how systems work, creatively solve problems, design interactive narratives, and engage with the collaborative process of prototyping and iteration. It is a book for all kinds of designers, artists, and others who create culture and manage organizatio