Description: I'm a Brazilian Programmer, Game Designer & Developer currently based in Tokyo, Japan.
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I'm a 22 year old Brazilian Programmer, Game Designer & Developer currently based in Tokyo, Japan. I've been playing video games for as long as I can remember, and now, I wish to create new experiences for other players around the world to enjoy. I graduated in Game Design, and have created a few personal projects, mostly for Game Jams, using Unity. Additionally, I've worked as a programmer for over a year in Brazil, and for 8 months in Japan.
PhiliaBlaze is a board game made during the first semester of my Technology in Digital Games college course. Despite being called "Technology in Digital Games", my team's first major project in college was the creation of a physical board game. Thus, PhiliaBlaze was born, a board game with the mission of teaching and developing teamwork and cooperation amongst its players. There is no version of PhiliaBlaze available online, so all I can show are some pictures.
Sandrisen is my entry for the first GMTK Game Jam , the first Game Jam I ever participated in. Sandrisen is an endless action game, in which you control two separate units, a Guradian and a Sentinel, and try to survive for as long as you can. Sandrisen was built using Unity Engine in 48 hours. This was a solo jam project, which means I created most of the assets in the game, including code, art and music (with the exception of sound effects, which were downloaded under Creative Commons 0, and edited).