Description: JonasKaerlev.net: Jonas Kaerlev's portfolio
programming (6765) tf2 (69) source engine (7) jonas kaerlev (2) jonaskaerlev (2) mekucube (2) meku cube (2) mechatheslag (2) mecha the slag (2) jonas k誡lev (2)
Director at Gears for Breakfast
Contact: jonas (at) gearsforbreakfast.com
Implementation taking inspiration in Parallax Corrected CubeMaps from Siggraph 2012 . Implemented in C++ and HLSL for A Hat in Time . Very cheap implementation compared to realtime scene capturing.