Description: jPCT is a texture mapping 3d engine/API for java and Android (OpenGL ES 1.0, 1.1 and 2.0) featuring gouraud shading, filtering, environment mapping, bump mapping, support for openGL via LWJGL, collision detection, octree and portal rendering, multi texturing, shaders etc...all free of charge for private and commercial use
3d (9606) android (9582) java (6339) engine (2744) mapping (1027) texture (322) filtering (65) bump (60) gouraud (4) bilinear (3)