Description: Lance Ewing’s personal blog, mainly about technical topics, such as HTML5 game programming, js13kgames, gamedev.js, and Sierra On-line AGI graphic adventure games. Occassionally I will also blog about 8-bit computer emulation, computer chip reverse engineering, digital electronics, and in general about how computers work.
Games Posts Oct 14, 2020 Using Emojis in a Point and Click Adventure - Part 3 Emojis can be used in a variety of ways as part of creating a point and click adventure. We can use them to compose the background scenes, the game sprites, the user interface, and for mouse cursors. We could also use one for the favicon.
In this post, I will be looking at the Emoji cross platform and cross browser issues I faced in creating my js13kgames entry. I hadn’t been working long on “The King’s Missing Page” when I realised just how different the various emoji font files were across the different platforms and browsers.
This year I entered the js13kgames contest for the 6th time with a game called “The King’s Missing Page” . This article is part 1 in a series of blog posts that discuss some of the challenges I faced in creating this game.