Description: Provider of 3d design, animation and 3d simulation for architectural visualisation, induction training and game assets, Newcastle Australia.
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We provide 3D Modelling and Texturing for Game Environment art. We can provide textures in traditional bitmap format or as Allegorithmic Substance materials created with Substance Designer and Substance Painter. Our Substances are compatible with both Unity 3D PBR shaders plus the Alloy and UBER shaders fo Unity 3D.
Let us 3D Design, Model, Texture, Animate, Light and Render your Architectural Visualisations to still images or video animations. Alternatively publish as real time Virtual Worlds via the Unity 3D engine to make your presentations pop and provide your user with the best experience possible. Let your users change floor coverings, wall colours all in real time.
We can turn your product ideas or existing products into 3D Designs rendered as images or video animations for use in advertising, concepts and presentations. Using the Unity 3D engine we can allow your users to interact with your product in real time, to visualise how your product works or customise with different material, lighting and environment options.