Description: Notes on how to make culture in the age of digital attention
My company, Storythings , was lucky enough to work with the brilliant Fiona Romeo , Director of Digital Content & Strategy at MOMA , last year. Fiona worked with me briefly at the BBC in the early 2000s, when I ran an innovation department called Creative R&D.
At that time, only a minority of the UK public was online, so we commissioned a couple of ‘ scenario planning ‘ exercises to imagine how internet use was going to change life in the UK. One of these was focused on how children might use technology , the risks this might create, and the roles that schools, parents, and other organisations would play in managing these risks.
When we met again last year, Fiona reminded me that the project was from 2004, and so we were predicting how children’s online lives might be in 2014. The project developed three scenarios – ‘ Watching You, Watching Me ‘, in which there was a common shared ‘safe’ online space, and an open unregulated space; ‘ Paying to Play on the Multinet’ , in which we imagined a number of regulated spaces managed by corporations, and similar unregulated open space; and ‘ Left to their Own Devices ‘, in which there were o