thinkinetic.blog - KineticThoughts | VFX blog about the use of Pulldownit plugin

Description: VFX blog about the use of Pulldownit plugin

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This post is an extension of the “Cracking an Ancient Statue “ tutorial you can find here:

Some users has asked if it is possible to decide the leaning direction of a model before breaking it completely with Pulldownit; the answer is yes, you can do it  and very easily.

For choosing the leaning direction you have simply to select the fracture object in PDI Basic Fractures tab ,  then go to Fractures->Dynamic Properties tab and set initial velocity according to your desired leaning direction , that’s all.

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