Description: VFX blog about the use of Pulldownit plugin
This post is an extension of the “Cracking an Ancient Statue “ tutorial you can find here:
Some users has asked if it is possible to decide the leaning direction of a model before breaking it completely with Pulldownit; the answer is yes, you can do it and very easily.
For choosing the leaning direction you have simply to select the fracture object in PDI Basic Fractures tab , then go to Fractures->Dynamic Properties tab and set initial velocity according to your desired leaning direction , that’s all.