zeitgame.net - The Wargaming Scribe

Example domain paragraphs

NATO Commander by Sid Meier for MicroProse, USA F irst release : November 1983 on Atari Total time tested : 8 hours AAR : Here Average duration of a campaign : 20-30 minutes if you win, up to 2 hours if you lose Complexity: Average (2/5) Would recommend to a modern player : No Would recommend to a designer : No Final Rating: Flawed and obsolete Ranking at the time of review : 56/98

Sid Meier’s first strategy game, NATO Commander , is also the first real-time wargame at the theater level. Alas, it is slow, unintuitive, unbalanced and buggy, and its main contribution to the history of gaming is teaching Sid Meier that “fun” should trump “realism “.

“I’m often asked in interviews when I got interested in games, usually with the implied hope that I’ll identify a prodigiously early moment in my childhood when I suddenly knew I was a game designer. […] But from my perspective, there was no turning point. I never made the conscious decision to embrace gaming, because as far as I can tell gaming already is the default, straightforward path. “

Links to zeitgame.net (7)